Structure representing a simple table. More...
#include <arcane/core/SimpleTableInternal.h>
Public Member Functions | |
| SimpleTableInternal (IParallelMng *parallel_mng) | |
| void | clear () |
Public Attributes | |
| IParallelMng * | m_parallel_mng |
| UniqueArray2< Real > | m_values |
| UniqueArray< String > | m_row_names |
| UniqueArray< String > | m_column_names |
| String | m_table_name |
| UniqueArray< Integer > | m_row_sizes |
| UniqueArray< Integer > | m_column_sizes |
| Integer | m_last_row |
| Integer | m_last_column |
Structure representing a simple table.
A simple table looks like this:
TableName | C1 | C2 | C3 L1 |Val1|Val2|Val3 L2 |Val4|Val5|Val6
A table name, a list of row names, a list of column names, and a 2D list of values (Real for now).
Definition at line 47 of file SimpleTableInternal.h.
|
inline |
Definition at line 49 of file SimpleTableInternal.h.
|
inline |
Definition at line 63 of file SimpleTableInternal.h.
| UniqueArray<String> Arcane::SimpleTableInternal::m_column_names |
Definition at line 79 of file SimpleTableInternal.h.
| UniqueArray<Integer> Arcane::SimpleTableInternal::m_column_sizes |
Definition at line 99 of file SimpleTableInternal.h.
| Integer Arcane::SimpleTableInternal::m_last_column |
Definition at line 103 of file SimpleTableInternal.h.
| Integer Arcane::SimpleTableInternal::m_last_row |
Definition at line 102 of file SimpleTableInternal.h.
| IParallelMng* Arcane::SimpleTableInternal::m_parallel_mng |
Definition at line 74 of file SimpleTableInternal.h.
| UniqueArray<String> Arcane::SimpleTableInternal::m_row_names |
Definition at line 78 of file SimpleTableInternal.h.
| UniqueArray<Integer> Arcane::SimpleTableInternal::m_row_sizes |
Definition at line 98 of file SimpleTableInternal.h.
| String Arcane::SimpleTableInternal::m_table_name |
Definition at line 81 of file SimpleTableInternal.h.
| UniqueArray2<Real> Arcane::SimpleTableInternal::m_values |
Definition at line 76 of file SimpleTableInternal.h.