Half-precision floating-point type.
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#include </__w/arcaneframework.github.io/arcaneframework.github.io/framework/arccore/src/base/arccore/base/Float16.h>
Half-precision floating-point type.
Definition at line 33 of file arccore/src/base/arccore/base/Float16.h.
◆ Float16()
| Arcane::Float16::Float16 |
( |
float | v | ) |
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inlineexplicit |
◆ _setFromFloat()
| void Arcane::Float16::_setFromFloat |
( |
float | v | ) |
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inlineprivate |
◆ _toFloat()
| float Arcane::Float16::_toFloat |
( |
| ) |
const |
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inlineprivate |
◆ operator float()
| Arcane::Float16::operator float |
( |
| ) |
const |
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inline |
◆ operator=()
| Float16 & Arcane::Float16::operator= |
( |
float | v | ) |
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inline |
◆ m_v
| uint16_t Arcane::Float16::m_v |
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private |
The documentation for this class was generated from the following file: