Arcane  4.1.12.0
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IMeshBuilder.h
1// -*- tab-width: 2; indent-tabs-mode: nil; coding: utf-8-with-signature -*-
2//-----------------------------------------------------------------------------
3// Copyright 2000-2026 CEA (www.cea.fr) IFPEN (www.ifpenergiesnouvelles.com)
4// See the top-level COPYRIGHT file for details.
5// SPDX-License-Identifier: Apache-2.0
6//-----------------------------------------------------------------------------
7/*---------------------------------------------------------------------------*/
8/* IMeshReader.h (C) 2000-2025 */
9/* */
10/* Interface of a mesh creation/reading service. */
11/*---------------------------------------------------------------------------*/
12#ifndef ARCANE_CORE_IMESHBUILDER_H
13#define ARCANE_CORE_IMESHBUILDER_H
14/*---------------------------------------------------------------------------*/
15/*---------------------------------------------------------------------------*/
16
18
19/*---------------------------------------------------------------------------*/
20/*---------------------------------------------------------------------------*/
21
22namespace Arcane
23{
24
25/*---------------------------------------------------------------------------*/
26/*---------------------------------------------------------------------------*/
27
32class ARCANE_CORE_EXPORT IMeshBuilder
33{
34 public:
35
36 virtual ~IMeshBuilder() = default; //<! Releases resources
37
38 public:
39
48 virtual void fillMeshBuildInfo(MeshBuildInfo& build_info) = 0;
49
51 virtual void allocateMeshItems(IPrimaryMesh* pm) = 0;
52};
53
54/*---------------------------------------------------------------------------*/
55/*---------------------------------------------------------------------------*/
56
57} // End namespace Arcane
58
59/*---------------------------------------------------------------------------*/
60/*---------------------------------------------------------------------------*/
61
62#endif
Declarations of Arcane's general types.
Interface of a mesh creation/reading service.
virtual void allocateMeshItems(IPrimaryMesh *pm)=0
Allocates the mesh entities managed by this service.
virtual void fillMeshBuildInfo(MeshBuildInfo &build_info)=0
Fills build_info with the necessary information to create the mesh.
Parameters necessary for building a mesh.
-- tab-width: 2; indent-tabs-mode: nil; coding: utf-8-with-signature --