Class for calculating the uniqueId() of a node in 2D based on its position in the grid.
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Class for calculating the uniqueId() of a node in 2D based on its position in the grid.
Definition at line 63 of file CartesianGridDimension.h.
◆ NodeUniqueIdComputer2D()
| Arcane::CartesianGridDimension::NodeUniqueIdComputer2D::NodeUniqueIdComputer2D |
( |
Int64 | base_offset, |
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Int64 | nb_node_x ) |
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inline |
◆ compute()
| Int64 Arcane::CartesianGridDimension::NodeUniqueIdComputer2D::compute |
( |
Int64 | x, |
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Int64 | y ) |
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inline |
◆ computeForCell()
| std::array< Int64, 4 > Arcane::CartesianGridDimension::NodeUniqueIdComputer2D::computeForCell |
( |
Int64 | x, |
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Int64 | y ) |
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inline |
◆ m_base_offset
| Int64 Arcane::CartesianGridDimension::NodeUniqueIdComputer2D::m_base_offset |
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private |
◆ m_nb_node_x
| Int64 Arcane::CartesianGridDimension::NodeUniqueIdComputer2D::m_nb_node_x |
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private |
The documentation for this class was generated from the following file: