|
| | LU (int N) |
| LU | inv (Block2DType const &r) |
| void | setIdentity () |
| | Set identity.
|
| void | setZero () |
| | Set zero.
|
| void | LSolve (Block2DType &X) const |
| void | USolve (Block2DType &X) const |
| Block2DType | solve (Block2DType const &r) const |
template<typename ValueT>
struct Alien::LU< ValueT >
Definition at line 100 of file ILU0Preconditioner.h.
◆ Block2DType
template<typename ValueT>
◆ ValueType
template<typename ValueT>
| using Alien::LU< ValueT >::ValueType = ValueT |
◆ LU()
template<typename ValueT>
◆ inv()
template<typename ValueT>
| LU Alien::LU< ValueT >::inv |
( |
Block2DType const & | r | ) |
|
|
inline |
◆ LSolve()
template<typename ValueT>
| void Alien::LU< ValueT >::LSolve |
( |
Block2DType & | X | ) |
const |
|
inline |
◆ setIdentity()
template<typename ValueT>
◆ setZero()
template<typename ValueT>
◆ solve()
template<typename ValueT>
| Block2DType Alien::LU< ValueT >::solve |
( |
Block2DType const & | r | ) |
const |
|
inline |
◆ USolve()
template<typename ValueT>
| void Alien::LU< ValueT >::USolve |
( |
Block2DType & | X | ) |
const |
|
inline |
template<typename ValueT>
The documentation for this struct was generated from the following file: