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| QHyodaGLCell (QWidget *) |
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void | clear () |
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void | add_node (const QVector3D &, const QColor) |
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void | draw () const |
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void | set_hexahedron_nodes (QVector< QVector3D > &) |
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void | set_triangle_nodes (QVector< QVector3D > &) |
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void | set_quads_nodes (QVector< QVector3D > &) |
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| QHyodaGL (QWidget *=0) |
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const GLubyte | stdIdx [8] = {0,1,2,3,4,5,6,7} |
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const GLubyte | hexIdx [24] = {0,3,2,1,2,3,7,6,0,4,7,3,1,2,6,5,4,5,6,7,0,1,5,4} |
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Définition à la ligne 15 du fichier QHyodaGLCell.h.
◆ QHyodaGLCell()
QHyodaGLCell::QHyodaGLCell |
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QWidget * |
parent | ) |
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◆ ~QHyodaGLCell()
QHyodaGLCell::~QHyodaGLCell |
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inline |
◆ add_node()
void QHyodaGLCell::add_node |
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const QVector3D & |
node_coords, |
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const QColor |
color |
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) |
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◆ clear()
void QHyodaGLCell::clear |
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◆ draw()
void QHyodaGLCell::draw |
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const |
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virtual |
◆ cell_nb_nodes
quint64 QHyodaGLCell::cell_nb_nodes |
◆ colors
QVector<QVector4D> QHyodaGLCell::colors |
◆ hexIdx
const GLubyte QHyodaGLCell::hexIdx[24] = {0,3,2,1,2,3,7,6,0,4,7,3,1,2,6,5,4,5,6,7,0,1,5,4} |
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private |
◆ nodes
QVector<QVector3D> QHyodaGLCell::nodes |
◆ stdIdx
const GLubyte QHyodaGLCell::stdIdx[8] = {0,1,2,3,4,5,6,7} |
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private |
La documentation de cette classe a été générée à partir des fichiers suivants :