Arcane  v3.14.10.0
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IMeshMaterialSynchronizerImpl.h
1// -*- tab-width: 2; indent-tabs-mode: nil; coding: utf-8-with-signature -*-
2//-----------------------------------------------------------------------------
3// Copyright 2000-2024 CEA (www.cea.fr) IFPEN (www.ifpenergiesnouvelles.com)
4// See the top-level COPYRIGHT file for details.
5// SPDX-License-Identifier: Apache-2.0
6//-----------------------------------------------------------------------------
7/*---------------------------------------------------------------------------*/
8/* IMeshMaterialSynchronizerImpl.h (C) 2000-2024 */
9/* */
10/* Synchronisation de la liste des matériaux/milieux des entités. */
11/*---------------------------------------------------------------------------*/
12#ifndef ARCANE_MATERIALS_INTERNAL_IMESHMATERIALSYNCHRONIZERIMPL_H
13#define ARCANE_MATERIALS_INTERNAL_IMESHMATERIALSYNCHRONIZERIMPL_H
14/*---------------------------------------------------------------------------*/
15/*---------------------------------------------------------------------------*/
16
17#include "arcane/utils/TraceAccessor.h"
18#include "arcane/utils/ArrayView.h"
19
20#include "arcane/VariableTypedef.h"
21
23#include "arcane/materials/MatItem.h"
24
25/*---------------------------------------------------------------------------*/
26/*---------------------------------------------------------------------------*/
27
28namespace Arcane::Materials
29{
30/*---------------------------------------------------------------------------*/
31/*---------------------------------------------------------------------------*/
41{
42 protected:
43
45
46 public:
47
49
58 virtual bool synchronizeMaterialsInCells() = 0;
59};
60
61/*---------------------------------------------------------------------------*/
62/*---------------------------------------------------------------------------*/
63
64} // End namespace Arcane::Materials
65
66/*---------------------------------------------------------------------------*/
67/*---------------------------------------------------------------------------*/
68
69#endif
Stratégie de synchronisation de la liste des matériaux/milieux des entités.
virtual bool synchronizeMaterialsInCells()=0
Synchronisation de la liste des matériaux/milieux des entités.
Active toujours les traces dans les parties Arcane concernant les matériaux.