Arcane  4.2.3.0
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IMeshInternal.h
1// -*- tab-width: 2; indent-tabs-mode: nil; coding: utf-8-with-signature -*-
2//-----------------------------------------------------------------------------
3// Copyright 2000-2026 CEA (www.cea.fr) IFPEN (www.ifpenergiesnouvelles.com)
4// See the top-level COPYRIGHT file for details.
5// SPDX-License-Identifier: Apache-2.0
6//-----------------------------------------------------------------------------
7/*---------------------------------------------------------------------------*/
8/* IMeshInternal.h (C) 2000-2025 */
9/* */
10/* Partie interne à Arcane de IMesh. */
11/*---------------------------------------------------------------------------*/
12#ifndef ARCANE_CORE_INTERNAL_IMESHINTERNAL_H
13#define ARCANE_CORE_INTERNAL_IMESHINTERNAL_H
14/*---------------------------------------------------------------------------*/
15/*---------------------------------------------------------------------------*/
16
18
19/*---------------------------------------------------------------------------*/
20/*---------------------------------------------------------------------------*/
21
22namespace Arcane
23{
24
28namespace mesh
29{
30 class ItemInternalMap;
31 class FaceFamily;
32}
33
34/*---------------------------------------------------------------------------*/
35/*---------------------------------------------------------------------------*/
40class ARCANE_CORE_EXPORT IMeshInternal
41{
42 public:
43
44 virtual ~IMeshInternal() = default;
45
46 public:
47
54 virtual void setMeshKind(const MeshKind& v) = 0;
55
63 virtual IItemConnectivityMng* dofConnectivityMng() const noexcept = 0;
64
70 virtual IPolyhedralMeshModifier* polyhedralMeshModifier() const noexcept = 0;
71
81 virtual IItemFamilySerializerMngInternal* familySerializerMng() const noexcept { return nullptr; }
82
88 virtual mesh::ItemInternalMap& edgesMap() = 0;
89 virtual mesh::ItemInternalMap& facesMap() = 0;
90 virtual mesh::ItemInternalMap& cellsMap() = 0;
91
92 virtual mesh::FaceFamily& trueFaceFamily() = 0;
93
94 virtual void printStats(Int32 level) = 0;
95};
96
97
98
99/*---------------------------------------------------------------------------*/
100/*---------------------------------------------------------------------------*/
101
102} // namespace Arcane
103
104/*---------------------------------------------------------------------------*/
105/*---------------------------------------------------------------------------*/
106
107#endif
Déclarations des types généraux de Arcane.
Gère la sérialisation/désérialisation des entités d'une famille.
Partie interne de IMesh.
virtual IItemConnectivityMng * dofConnectivityMng() const noexcept=0
Renvoie le gestionnaire de connectivités des dofs.
virtual IPolyhedralMeshModifier * polyhedralMeshModifier() const noexcept=0
virtual void setMeshKind(const MeshKind &v)=0
Positionne le type de maillage.
virtual mesh::ItemInternalMap & nodesMap()=0
virtual IItemFamilySerializerMngInternal * familySerializerMng() const noexcept
Renvoie le gestionnaire des outils de sérialisation des familles.
Caractéristiques d'un maillage.
Definition MeshKind.h:111
Famille de faces.
Definition FaceFamily.h:53
Tableau associatif de ItemInternal.
-- tab-width: 2; indent-tabs-mode: nil; coding: utf-8-with-signature --
std::int32_t Int32
Type entier signé sur 32 bits.