Arcane
4.1.12.0
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MeshReaderMng.h
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// -*- tab-width: 2; indent-tabs-mode: nil; coding: utf-8-with-signature -*-
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//-----------------------------------------------------------------------------
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// Copyright 2000-2026 CEA (www.cea.fr) IFPEN (www.ifpenergiesnouvelles.com)
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// See the top-level COPYRIGHT file for details.
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// SPDX-License-Identifier: Apache-2.0
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//-----------------------------------------------------------------------------
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/*---------------------------------------------------------------------------*/
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/* MeshReaderMng.h (C) 2000-2025 */
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/* */
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/* Mesh reader manager. */
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/*---------------------------------------------------------------------------*/
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#ifndef ARCANE_CORE_MESHREADERMNG_H
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#define ARCANE_CORE_MESHREADERMNG_H
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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#include "arcane/utils/String.h"
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#include "
arcane/core/ArcaneTypes.h
"
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#include "
arcane/core/Parallel.h
"
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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namespace
Arcane
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{
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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/*!
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* \brief Mesh reader manager.
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*/
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class
ARCANE_CORE_EXPORT MeshReaderMng
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{
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class
Impl
;
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public
:
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MeshReaderMng(
ISubDomain
* sd);
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MeshReaderMng(
const
MeshReaderMng&) =
delete
;
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~MeshReaderMng();
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const
MeshReaderMng& operator=(
const
MeshReaderMng&) =
delete
;
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public
:
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/*!
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* \brief Reads the mesh whose file name is \a file_name.
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*
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* \a file_name must have an extension and the reader used is based
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* on this extension.
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* The created mesh is associated with a sequential \a IParallelMng
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* and will be named \a mesh_name.
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*
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* This method throws an exception if the mesh cannot be read.
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*/
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IMesh
*
readMesh
(
const
String
& mesh_name,
const
String
& file_name);
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/*!
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* \brief Reads the mesh whose file name is \a file_name.
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*
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* \a file_name must have an extension and the reader used is based
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* on this extension.
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* The created mesh is associated with the parallelism manager
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* \a parallel_mng and will be named \a mesh_name.
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*
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* This method throws an exception if the mesh cannot be read.
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*/
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IMesh
*
readMesh
(
const
String
& mesh_name,
const
String
& file_name,
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IParallelMng
* parallel_mng);
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/*!
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* \brief If true, indicates that the unit system possibly present
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* in the file format is used (\a true by default).
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*
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* This method must be called before calling readMesh() for it to
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* be taken into account.
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*/
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void
setUseMeshUnit
(
bool
v);
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//! Indicates whether the unit system present in the file is used
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bool
isUseMeshUnit
()
const
;
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private
:
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Impl
* m_p;
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};
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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}
// End namespace Arcane
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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#endif
ArcaneTypes.h
Declarations of Arcane's general types.
Parallel.h
File containing declarations concerning the message passing model.
Arcane::IMesh
Definition
IMesh.h:60
Arcane::IParallelMng
Interface of the parallelism manager for a subdomain.
Definition
IParallelMng.h:53
Arcane::ISubDomain
Interface of the subdomain manager.
Definition
ISubDomain.h:75
Arcane::MeshReaderMng::Impl
Definition
MeshReaderMng.cc:44
Arcane::MeshReaderMng::readMesh
IMesh * readMesh(const String &mesh_name, const String &file_name)
Reads the mesh whose file name is file_name.
Definition
MeshReaderMng.cc:97
Arcane::MeshReaderMng::setUseMeshUnit
void setUseMeshUnit(bool v)
If true, indicates that the unit system possibly present in the file format is used (true by default)...
Definition
MeshReaderMng.cc:172
Arcane::MeshReaderMng::isUseMeshUnit
bool isUseMeshUnit() const
Indicates whether the unit system present in the file is used.
Definition
MeshReaderMng.cc:181
Arcane::String
Unicode character string.
Definition
arccore/src/base/arccore/base/String.h:70
Arcane
-- tab-width: 2; indent-tabs-mode: nil; coding: utf-8-with-signature --
Definition
AbstractCaseDocumentVisitor.cc:21
arcane
core
MeshReaderMng.h
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