This chapter describes the Accelerator API available in Arcane to unify execution across different types of accelerators.
Table of Contents for this chapter:
- Utilization of Accelerators (GPU)
Presents the mechanisms available in Arcane to use accelerators (GPU) in Arcane.
- Usage for materials
Presents the use of the Accelerator API for materials.
- Reductions
Presents the mechanisms available for performing reductions.
- Memory Pool
Presents the memory pool mechanism.