Arcane  4.1.12.0
Developer documentation
Loading...
Searching...
No Matches
IMeshUniqueIdMng.h
1// -*- tab-width: 2; indent-tabs-mode: nil; coding: utf-8-with-signature -*-
2//-----------------------------------------------------------------------------
3// Copyright 2000-2026 CEA (www.cea.fr) IFPEN (www.ifpenergiesnouvelles.com)
4// See the top-level COPYRIGHT file for details.
5// SPDX-License-Identifier: Apache-2.0
6//-----------------------------------------------------------------------------
7/*---------------------------------------------------------------------------*/
8/* IMeshUniqueIdMng.h (C) 2000-2025 */
9/* */
10/* Interface of the uniqueId() numbering manager of a mesh. */
11/*---------------------------------------------------------------------------*/
12#ifndef ARCANE_IMESHUNIQUEIDMNG_H
13#define ARCANE_IMESHUNIQUEIDMNG_H
14/*---------------------------------------------------------------------------*/
15/*---------------------------------------------------------------------------*/
16
18
19/*---------------------------------------------------------------------------*/
20/*---------------------------------------------------------------------------*/
21
22namespace Arcane
23{
24
25/*---------------------------------------------------------------------------*/
26/*---------------------------------------------------------------------------*/
27
36class ARCANE_CORE_EXPORT IMeshUniqueIdMng
37{
38 public:
39
41 virtual ~IMeshUniqueIdMng() = default;
42
43 public:
44
53 virtual void setFaceBuilderVersion(Integer n) = 0;
54
56 virtual Integer faceBuilderVersion() const = 0;
57
70 virtual void setEdgeBuilderVersion(Integer n) = 0;
71
73 virtual Integer edgeBuilderVersion() const = 0;
74
93
96};
97
98/*---------------------------------------------------------------------------*/
99/*---------------------------------------------------------------------------*/
100
101} // End namespace Arcane
102
103/*---------------------------------------------------------------------------*/
104/*---------------------------------------------------------------------------*/
105
106#endif
Declarations of Arcane's general types.
virtual void setFaceBuilderVersion(Integer n)=0
Sets the face numbering version.
virtual void setEdgeBuilderVersion(Integer n)=0
Sets the edge numbering version.
virtual bool isUseNodeUniqueIdToGenerateEdgeAndFaceUniqueId() const =0
Indicates the mechanism used to number edges or faces.
virtual void setUseNodeUniqueIdToGenerateEdgeAndFaceUniqueId(bool v)=0
Indicates whether the uniqueIds() of edges and faces are determined based on the uniqueIds() of the n...
virtual Integer edgeBuilderVersion() const =0
Edge numbering version.
virtual Integer faceBuilderVersion() const =0
Face numbering version.
virtual ~IMeshUniqueIdMng()=default
Frees resources.
-- tab-width: 2; indent-tabs-mode: nil; coding: utf-8-with-signature --
Int32 Integer
Type representing an integer.