Arcane  v4.1.0.0
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ComponentItemInternalData.cc
1// -*- tab-width: 2; indent-tabs-mode: nil; coding: utf-8-with-signature -*-
2//-----------------------------------------------------------------------------
3// Copyright 2000-2025 CEA (www.cea.fr) IFPEN (www.ifpenergiesnouvelles.com)
4// See the top-level COPYRIGHT file for details.
5// SPDX-License-Identifier: Apache-2.0
6//-----------------------------------------------------------------------------
7/*---------------------------------------------------------------------------*/
8/* ComponentItemInternalData.cc (C) 2000-2025 */
9/* */
10/* Gestion des listes de 'ComponentItemInternal'. */
11/*---------------------------------------------------------------------------*/
12/*---------------------------------------------------------------------------*/
13
14#include "arcane/materials/internal/ComponentItemInternalData.h"
15
17
18#include "arcane/core/IItemFamily.h"
20#include "arcane/core/internal/IItemFamilyInternal.h"
21
22#include "arcane/materials/internal/MeshMaterialMng.h"
23
26
27/*---------------------------------------------------------------------------*/
28/*---------------------------------------------------------------------------*/
29
30namespace Arcane::Materials
31{
32
33/*---------------------------------------------------------------------------*/
34/*---------------------------------------------------------------------------*/
35
36MemoryAllocationOptions ComponentItemInternalData::Storage::
37_allocInfo(const MemoryAllocationOptions& alloc_info, const String& base_name, const String& name)
38{
39 MemoryAllocationOptions opts(alloc_info);
40 opts.setArrayName(base_name + name);
41 return opts;
42}
43
44/*---------------------------------------------------------------------------*/
45/*---------------------------------------------------------------------------*/
46
47ComponentItemInternalData::Storage::
48Storage(const MemoryAllocationOptions& alloc_info, const String& base_name)
49: m_first_sub_constituent_item_id_list(_allocInfo(alloc_info, base_name, "FirtSubComponentIdList"))
50, m_super_component_item_local_id_list(_allocInfo(alloc_info, base_name, "SuperComponentIdList"))
51, m_component_id_list(_allocInfo(alloc_info, base_name, "ComponentIdList"))
52, m_nb_sub_constituent_item_list(_allocInfo(alloc_info, base_name, "NbSubConstituentItemList"))
53, m_global_item_local_id_list(_allocInfo(alloc_info, base_name, "GlobalItemLocalIdList"))
54, m_var_index_list(_allocInfo(alloc_info, base_name, "VarIndexList"))
55{
56}
57
58/*---------------------------------------------------------------------------*/
59/*---------------------------------------------------------------------------*/
60
61void ComponentItemInternalData::Storage::
62resize(Int32 new_size, ComponentItemSharedInfo* shared_info, RunQueue& queue)
63{
64 // On dimensionne au nombre d'éléments + 1.
65 // On décale de 1 la vue pour qu'elle puisse être indexée avec l'entité
66 // nulle (d'indice (-1)).
67 Int32 true_size = new_size + 1;
68 m_size = new_size;
69
70 const bool force_resize = false;
71 MemoryUtils::checkResizeArrayWithCapacity(m_first_sub_constituent_item_id_list, true_size, force_resize);
72 MemoryUtils::checkResizeArrayWithCapacity(m_super_component_item_local_id_list, true_size, force_resize);
73 MemoryUtils::checkResizeArrayWithCapacity(m_component_id_list, true_size, force_resize);
74 MemoryUtils::checkResizeArrayWithCapacity(m_nb_sub_constituent_item_list, true_size, force_resize);
75 MemoryUtils::checkResizeArrayWithCapacity(m_global_item_local_id_list, true_size, force_resize);
76 MemoryUtils::checkResizeArrayWithCapacity(m_var_index_list, true_size, force_resize);
77
78 auto first_sub_constituent_item_id_list = m_first_sub_constituent_item_id_list.smallSpan();
79 auto super_component_item_local_id_list = m_super_component_item_local_id_list.smallSpan();
80 auto component_id_list = m_component_id_list.smallSpan();
81 auto nb_sub_constituent_item_list = m_nb_sub_constituent_item_list.smallSpan();
82 auto global_item_local_id_list = m_global_item_local_id_list.smallSpan();
83 auto var_index_list = m_var_index_list.smallSpan();
84
85 // Met à jour les pointeurs.
86 // On le fait sur l'accélérateur pour éviter des recopies avec le CPU.
87 {
88 auto command = makeCommand(queue);
89 command << RUNCOMMAND_SINGLE()
90 {
91 shared_info->m_storage_size = new_size;
92 first_sub_constituent_item_id_list[0] = {};
93 component_id_list[0] = -1;
94 nb_sub_constituent_item_list[0] = 0;
95 global_item_local_id_list[0] = NULL_ITEM_LOCAL_ID;
96 var_index_list[0].reset();
97
98 shared_info->m_first_sub_constituent_item_id_data = first_sub_constituent_item_id_list.data() + 1;
99 shared_info->m_super_component_item_local_id_data = super_component_item_local_id_list.data() + 1;
100 shared_info->m_component_id_data = component_id_list.data() + 1;
101
102 shared_info->m_nb_sub_constituent_item_data = nb_sub_constituent_item_list.data() + 1;
103 shared_info->m_global_item_local_id_data = global_item_local_id_list.data() + 1;
104 shared_info->m_var_index_data = var_index_list.data() + 1;
105 };
106 }
107}
108
109/*---------------------------------------------------------------------------*/
110/*---------------------------------------------------------------------------*/
111
112/*---------------------------------------------------------------------------*/
113/*---------------------------------------------------------------------------*/
114
115ComponentItemInternalData::
116ComponentItemInternalData(MeshMaterialMng* mmg)
117: TraceAccessor(mmg->traceMng())
118, m_material_mng(mmg)
119, m_shared_infos(MemoryUtils::getAllocatorForMostlyReadOnlyData())
120, m_all_env_storage(_allocOptions(), "AllEnvStorage")
121, m_env_storage(_allocOptions(), "EnvStorage")
122, m_mat_storage(_allocOptions(), "MatStorage")
123{
124 // Initialise l'instance nulle. Ce n'est pas grave si on le fait plusieurs fois
125 // car la valeur ne change pas.
126 ComponentItemSharedInfo::_setNullInstance();
127
128 // Il y a une instance pour les MatCell, les EnvCell et les AllEnvCell
129 // Il ne faut ensuite plus modifier ce tableau car on conserve des pointeurs
130 // vers les éléments de ce tableau.
131 m_shared_infos.resize(3);
132 m_shared_infos.setDebugName("ComponentItemInternalDataSharedInfo");
133}
134
135/*---------------------------------------------------------------------------*/
136/*---------------------------------------------------------------------------*/
137
138MemoryAllocationOptions ComponentItemInternalData::
139_allocOptions()
140{
141 return MemoryAllocationOptions(platform::getDefaultDataAllocator());
142}
143
144/*---------------------------------------------------------------------------*/
145/*---------------------------------------------------------------------------*/
146
147void ComponentItemInternalData::
148endCreate()
149{
150 _initSharedInfos();
151}
152
153/*---------------------------------------------------------------------------*/
154/*---------------------------------------------------------------------------*/
155/*!
156 * \brief Réinitialise les ComponentItemInternal.
157 */
158void ComponentItemInternalData::
159_resetItemsInternal()
160{
161 if (!arcaneIsCheck())
162 return;
163
164 RunQueue queue(m_material_mng->runQueue());
165
166 {
167 ComponentItemSharedInfo* all_env_shared_info = allEnvSharedInfo();
168 ComponentItemSharedInfo* env_shared_info = envSharedInfo();
169 ComponentItemSharedInfo* mat_shared_info = matSharedInfo();
170 const Int32 all_env_size = m_all_env_storage.size();
171 const Int32 env_size = m_env_storage.size();
172 const Int32 mat_size = m_mat_storage.size();
173 Int32 max_size = math::max(all_env_size, env_size, mat_size);
174
175 auto command = makeCommand(queue);
176 command << RUNCOMMAND_LOOP1(iter, max_size)
177 {
178 auto [i] = iter();
179 ConstituentItemIndex cii(i);
180 if (i < all_env_size)
181 all_env_shared_info->_reset(cii);
182 if (i < env_size)
183 env_shared_info->_reset(cii);
184 if (i < mat_size)
185 mat_shared_info->_reset(cii);
186 };
187 }
188}
189
190/*---------------------------------------------------------------------------*/
191/*---------------------------------------------------------------------------*/
192
193void ComponentItemInternalData::
194resizeComponentItemInternals(Int32 max_local_id, Int32 total_nb_env_cell)
195{
196 RunQueue& queue(m_material_mng->runQueue());
197
198 auto environments = m_material_mng->trueEnvironments();
199 const Int32 nb_env = environments.size();
200 NumArray<ComponentItemInternalRange, MDDim1> host_mats_range(nb_env);
201
202 // Calcule le nombre total de ComponentItemInternal dont on a besoin
203 Int32 total_nb_mat_cell = 0;
204 for (const MeshEnvironment* env : m_material_mng->trueEnvironments())
205 total_nb_mat_cell += env->totalNbCellMat();
206
207 // Maintenant récupère les vues sur chaque partie du conteneur
208 {
209 m_all_env_items_internal_range.setRange(0, max_local_id);
210 m_env_items_internal_range.setRange(0, total_nb_env_cell);
211 Int32 index_in_container = 0;
212 for (MeshEnvironment* env : m_material_mng->trueEnvironments()) {
213 Int32 nb_cell_mat = env->totalNbCellMat();
214 ComponentItemInternalRange mat_range;
215 mat_range.setRange(index_in_container, nb_cell_mat);
216 env->setMatInternalDataRange(mat_range);
217 index_in_container += nb_cell_mat;
218 }
219 }
220
221 info(4) << "ResizeStorage max_local_id=" << max_local_id
222 << " total_nb_env_cell=" << total_nb_env_cell
223 << " total_nb_mat_cell=" << total_nb_mat_cell;
224 {
225 RunQueue::ScopedAsync sc(&queue);
226 m_all_env_storage.resize(max_local_id, allEnvSharedInfo(), queue);
227 m_env_storage.resize(total_nb_env_cell, envSharedInfo(), queue);
228 m_mat_storage.resize(total_nb_mat_cell, matSharedInfo(), queue);
229 }
230
231 _resetItemsInternal();
232}
233
234/*---------------------------------------------------------------------------*/
235/*---------------------------------------------------------------------------*/
236
237void ComponentItemInternalData::
238_initSharedInfos()
239{
240 IItemFamily* family = m_material_mng->mesh()->cellFamily();
241 ItemSharedInfo* item_shared_info = family->_internalApi()->commonItemSharedInfo();
242
243 // NOTE : les champs 'm_components' sont des vues et donc il
244 // ne faut pas que conteneurs associés de \a m_materials_mng soient modifiées.
245 // Normalement ce n'est pas le cas, car la liste des constituants est fixe.
246 ComponentItemSharedInfo* info_mat = sharedInfo(LEVEL_MATERIAL);
247 ComponentItemSharedInfo* info_env = sharedInfo(LEVEL_ENVIRONMENT);
248 ComponentItemSharedInfo* info_all_env = sharedInfo(LEVEL_ALLENVIRONMENT);
249
250 info_mat->m_level = LEVEL_MATERIAL;
251 info_mat->m_item_shared_info = item_shared_info;
252 info_mat->m_components = m_material_mng->materialsAsComponents();
253 info_mat->m_super_component_item_shared_info = info_env;
254
255 info_env->m_level = LEVEL_ENVIRONMENT;
256 info_env->m_item_shared_info = item_shared_info;
257 info_env->m_components = m_material_mng->environmentsAsComponents();
258 info_env->m_super_component_item_shared_info = info_all_env;
259 info_env->m_sub_component_item_shared_info = info_mat;
260
261 info_all_env->m_level = LEVEL_ALLENVIRONMENT;
262 info_all_env->m_item_shared_info = item_shared_info;
263 info_all_env->m_components = ConstArrayView<IMeshComponent*>();
264 info_all_env->m_sub_component_item_shared_info = info_env;
265 info() << "EndCreate ComponentItemInternalData nb_mat=" << info_mat->m_components.size()
266 << " nb_env=" << info_env->m_components.size();
267 info() << "EndCreate ComponentItemInternalData mat_shared_info=" << info_mat
268 << " env_shared_info=" << info_env;
269}
270
271/*---------------------------------------------------------------------------*/
272/*---------------------------------------------------------------------------*/
273
274} // End namespace Arcane::Materials
275
276/*---------------------------------------------------------------------------*/
277/*---------------------------------------------------------------------------*/
Fonctions mathématiques diverses.
Fonctions de gestion mémoire et des allocateurs.
Types et macros pour gérer les boucles sur les accélérateurs.
#define RUNCOMMAND_SINGLE(...)
Boucle sur accélérateur pour exécution avec un seul thread.
#define RUNCOMMAND_LOOP1(iter_name, x1,...)
Boucle sur accélérateur avec arguments supplémentaires pour les réductions.
RunCommand makeCommand(const RunQueue &run_queue)
Créé une commande associée à la file run_queue.
Active toujours les traces dans les parties Arcane concernant les matériaux.
bool arcaneIsCheck()
Vrai si on est en mode vérification.
Definition Misc.cc:68