7#ifndef ARCGEOSIM_SURFACEUTILS_GEOMETRYKERNELSURFACETOOLS_GEOMETRYKERNELSURFACEIMPL_H
8#define ARCGEOSIM_SURFACEUTILS_GEOMETRYKERNELSURFACETOOLS_GEOMETRYKERNELSURFACEIMPL_H
13#include <arcane/corefinement/surfaceutils/ISurface.h>
15#include <arcane/Item.h>
16#include <arcane/utils/Array.h>
17#include <arcane/utils/Real3.h>
19#include <GeometryKernel/datamodel/micro/surface/triangulation-data-structure.h>
20namespace GK = GeometryKernel;
23NUMERICS_BEGIN_NAMESPACE
38 GK::TriangulationDataStructurePtr m_triangulation;
Real3 m_mean_normal
Flag d'orientation des faces de la triangulation (true => orientation != originale)
UniqueArray< Face > m_face_array
Noeuds originaux de la triangulation.
UniqueArray< bool > m_face_reorient
Faces originales de la triangulation.
Purely virtual interface for surface representation.
Lecteur des fichiers de maillage via la bibliothèque LIMA.
Classe gérant un vecteur de réel de dimension 3.
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